- The modern workplace has undergone a radical shift in recent years, moving increasingly away from an office-centric model towards a more hybrid working environment
- Corporate employees are revealing they are increasingly spending more time in meetings, with over 77% of these taking place online
- Users can host and attend meetings in lifelike virtual reality – with no software downloads – engaging their audiences in a more collaborative and fun way
- In April 2022, the company launched the world’s first web-based, mobile-friendly, audio and video conference platform
Early on Tuesday 8th January 2019, WeWork announced that the company had successfully concluded a $6 billion funding round; the funding exercise – which would ultimately result in the single largest capital raise for a start-up in modern corporate history, valued WeWork at $47 billion on that occasion. At the time, WeWork was heralded as the ultimate disruptor, with Softbank CEO, Masayoshi Son branding the company as possessing a “technology platform that provides a complete solution for space needs” (https://nnw.fm/hCh8S). In-person work was thriving and WeWork had expanded ferociously, broadening its presence to over 425 sites across 27 countries in the nine years since its founding. Less than 14 months later, WeWork’s founder would be ignominiously ousted with the company’s market capitalization written down to a relatively measly $2.9 billion by its lead investor. Whilst WeWork may have symbolized the future of work at its peak in 2019, the global corporate reality in 2023 paints a starkly different picture. A recent study found that on average, professionals were spending over half of their 40-hour workweek in meetings, with 77% of that time spent in an online, videoconferencing environment (https://nnw.fm/e5k2C) rather than engaging in an in-person meeting as was envisioned only a few years earlier. With employees the world over radically changing their work practices post the recent pandemic, companies are striving to cater to the dramatic shift in corporate and consumer needs; few however have been as impactful as Utopia VR.
Utopia VR is a diversified technology company, pioneering the concept of the ‘Metaverse-As-A-Service’, while centering its focus on the provision of virtual experiences for both businesses and consumer audiences. Launched in April 2022, Utopia VR’s metaverse solution has emerged as the world’s first web-based, mobile-friendly, audio and video conference platform utilizing innovative, 3D, web technology. Users on the platform are enabled to hold Zoom-like, virtual meetings in 3D, or experience those same meetings in lifelike Virtual Reality. Moreover, and uniquely amongst peers, Utopia VR’s metaverse operates across all devices – PC, mobile and virtual reality headsets – whereas many competitors only work in VR or on PC.
When Facebook founder Mark Zuckerberg posted an online image of his very own metaverse-based avatar in mid-2022, he was potentially spelling out the future of the office – a workplace wherein research house, Gartner believes that the metaverse’s “potential to change how individuals and organizations interact with one another and the world around them is so enormous that technology product and service providers already need a strategy” (https://nnw.fm/ovhmg).
In fact, and to that end, data consolidator Statista recently estimated that the global metaverse market size stood at $38.85 billion in 2021, projecting that the industry could soon explode to reach $678.8 billion by 2030, achieving a CAGR of more than 39% over the period. In an even more optimistic scenario, consultancy McKinsey & Company recently forecast that the metaverse could create $5 trillion in opportunity within the same interim of time (https://nnw.fm/JtfFY).
Considering this, Utopia VR’s strategy is clear. The company has sought to revolutionize the work place as we know it, focusing their business model on disrupting the future of enterprise, education and corporate remote solutions. With a management team boasting extensive experience within both, technology and financial markets, an innovative and live product platform and having already started generating revenues, Utopia VR looks well placed to capitalize and pioneer the implementation of the metaverse in the workplace. And unlike Mark Zuckerberg’s initial avatar, the company’s business model seems to have a leg to stand on.
For more information, visit the company’s website at www.UtopiaVR.com.
NOTE TO INVESTORS: The latest news and updates relating to Utopia VR are available in the company’s newsroom at https://nnw.fm/Utopia
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